makerom | |
General | |
---|---|
Author(s) | 3dsguy |
Type | PC utility |
Version | 0.15 |
Links | |
Download | |
Source |
makerom is a tool which can be used to create NCCH, CCI, and CIA files.
For cia installation, transfer the cia file to the SD card and install it with a cia installer such as FBI. For Rosalina-based Homebrew Launcher, transfer the 3dsx file to /3ds/ on the SD card. Hax-based Homebrew Launchers are not supported by Checkpoint. Transferring Save Data. Open Checkpoint.
- 1Format Overviews
- 1.2CCI
- 1.3CIA
- 2Using Makerom
- 2.1Command line
Format Overviews[edit]
Free citra 3ds emu 32 bit download. Games downloads - Citra Edge by Citra Development Team and many more programs are available for instant and free download. Converting a.3DS to.CIA For organizational purposes, copy each.3ds file you wish to convert to the /cias/ folder on your SD card Note that if you wish to convert a.3ds file that is already on a flashcart, you should follow Dumping a Game Cartridge. 3DS To CIA Converter로 3DS(Decrypted)CIA(Decrypted), CIA(Decrypted)-CCI로 변환 할 수 있다. 변환된 cci파일을 3DS To CIA Converter가 있는 폴더에 넣고, cci의 확장자를 3ds로 바꾼다. 3DS To CIA Converter는 cci를 바꿀 수 없기 때문이다. 3DS To CIA Converter를 실행하고 3을 누르고, 3을 누른다. Select 'Convert 3DS ROM to CIA' a windows pop up to select a folder, leave it like it is and press 'Select folder' No need to type anything! A few seconds or minutes later you will see a small windows pop up saying 'Finished' press 'OK' and close the program Now go to your 'cia' folder and you will see your converted 3ds roms as cia files.
NCCH[edit]
The native format storing code binaries and data archives for the 3DS is NCCH. NCCH files are comprised of:
- code/exheader/plainregion (used for code execution) (plainregion just lists included SDK library add-ons)
- icon (app title text, icon, homemenu settings, see here
- banner (cbmd + cwav, i.e. the upper screen banner/sound shown on the homemenu)
- logo (the splash screen displayed after an application is launched from the homemenu)
- romfs (read-only filesystem used to store resources)
Typical uses for NCCH files include:
- Executable image (code+exheader+icon+banner+logo+romfs)
- e-Manual archive (accessed from homemenu) (romfs)
- DLP child CIA archive (accessed from application) (romfs)
- Update Data archive (romfs)
- Standalone data archive (romfs)
- DLC index archive (icon+romfs)
- DLC archive (romfs)
CCI[edit]
The native format for gamecard images is CCI and is a NCCH container format. CCI files are limited to containing 8 NCCH files, and can contain NCCH files for applications titles only.
NCCH configuration for CCI[edit]
NCCH | Required | Index |
---|---|---|
Executable image | YES | 0 |
e-Manual archive | NO | 1 |
DLP child CIA archive | NO | 2 |
Update Data archive | NO | 7 |
CIA[edit]
The native format for packaging NCCH files for install is CIA, which is also a NCCH container format. CIA files are limited to containing 65535 NCCH files and can be used to contain NCCH files for any title type. CIA files also contain signed data used by the 3DS for general title management and DRM. Installing custom CIA files on a 3DS which also uses eShop/SysUpdates is unwise as conflicts will likely occur.
NCCH configurations for CIA[edit]
Applications (Application/DlpChild/Demo/Patch/SystemApplication):
NCCH | Required | Index |
---|---|---|
Executable image | YES | 0 |
e-Manual archive | NO | 1 |
DLP child CIA archive | NO | 2 |
System Applet/Module:
NCCH | Required | Index |
---|---|---|
Executable image | YES | 0 |
System Data Archives:
NCCH | Required | Index |
---|---|---|
Data archive | YES | 0 |
DLC:
The number of DLC data archives in DLC varies for each DLC.
NCCH | Required | Index |
---|---|---|
DLC index archive | YES | 0 |
DLC data archive | YES | Varies |
Using Makerom[edit]
Command line[edit]
General Arguments
Argument | Acceptable values | Notes |
---|---|---|
-f | 'ncch'/'cxi'/'cfa'/'cci'/'cia' | Specify the output file format. 'ncch'/'cxi'/'cfa' has no affect, probably parsed without error for legacy support. |
-o | Valid file path. | Specify name/path for output file. Makerom will decided a name if this is not specified. |
-v | not required | Enables verbose output. |
RSF Arguments
Argument | Acceptable values | Notes |
---|---|---|
-rsf | Valid file path | Specify the path to Rom Specification File(RSF). See below for creating RSF. |
-D= | This is used to substitute where '$()' exists in the RSF files with ''. (Uppercase isn't a requirement) |
Crypto Arguments
Argument | Acceptable values | Notes |
---|---|---|
-target | 't'/'d'/'p' | Specify key-chain. This affects encryption, signing and '-desc' template availability. t=test, suitable for homebrew. d=devkit(incomplete), suitable for devkits. p=retail(unusable), suitable for signing retail software? |
-ckeyid | Any value between 0-255 (inclusive). | Overrides the default common key used to encrypt CIA title keys. |
-showkeys | none | Dumps loaded key-chain to stdout. |
NCCH Build Arguments
Argument | Acceptable values | Notes |
---|---|---|
-elf | Valid file path | Specify ELF. See below for creating ELF. |
-icon | Valid file path | Specify icon. |
-banner | Valid file path | Specify banner. |
-desc : | ='app'/'ecapp'/'demo'/'dlpchild'. ='kernel version minor'. | Use a template for exheader/accessdesc. These are hard-coded, so not all firmwares have a template. A value from 1-7 can be used in place of 'kernel version minor'. A template shouldn't be used if the title needs 'special' permissions, the RSF must be configured fully. |
-exefslogo | none | Include logo in ExeFS. Required for usage on <5.0 systems. |
Arguments useful for rebuilding a NCCH file:
3ds To Cia Converter Windows 10
makerom | |
General | |
---|---|
Author(s) | 3dsguy |
Type | PC utility |
Version | 0.15 |
Links | |
Download | |
Source |
makerom is a tool which can be used to create NCCH, CCI, and CIA files.
For cia installation, transfer the cia file to the SD card and install it with a cia installer such as FBI. For Rosalina-based Homebrew Launcher, transfer the 3dsx file to /3ds/ on the SD card. Hax-based Homebrew Launchers are not supported by Checkpoint. Transferring Save Data. Open Checkpoint.
- 1Format Overviews
- 1.2CCI
- 1.3CIA
- 2Using Makerom
- 2.1Command line
Format Overviews[edit]
Free citra 3ds emu 32 bit download. Games downloads - Citra Edge by Citra Development Team and many more programs are available for instant and free download. Converting a.3DS to.CIA For organizational purposes, copy each.3ds file you wish to convert to the /cias/ folder on your SD card Note that if you wish to convert a.3ds file that is already on a flashcart, you should follow Dumping a Game Cartridge. 3DS To CIA Converter로 3DS(Decrypted)CIA(Decrypted), CIA(Decrypted)-CCI로 변환 할 수 있다. 변환된 cci파일을 3DS To CIA Converter가 있는 폴더에 넣고, cci의 확장자를 3ds로 바꾼다. 3DS To CIA Converter는 cci를 바꿀 수 없기 때문이다. 3DS To CIA Converter를 실행하고 3을 누르고, 3을 누른다. Select 'Convert 3DS ROM to CIA' a windows pop up to select a folder, leave it like it is and press 'Select folder' No need to type anything! A few seconds or minutes later you will see a small windows pop up saying 'Finished' press 'OK' and close the program Now go to your 'cia' folder and you will see your converted 3ds roms as cia files.
NCCH[edit]
The native format storing code binaries and data archives for the 3DS is NCCH. NCCH files are comprised of:
- code/exheader/plainregion (used for code execution) (plainregion just lists included SDK library add-ons)
- icon (app title text, icon, homemenu settings, see here
- banner (cbmd + cwav, i.e. the upper screen banner/sound shown on the homemenu)
- logo (the splash screen displayed after an application is launched from the homemenu)
- romfs (read-only filesystem used to store resources)
Typical uses for NCCH files include:
- Executable image (code+exheader+icon+banner+logo+romfs)
- e-Manual archive (accessed from homemenu) (romfs)
- DLP child CIA archive (accessed from application) (romfs)
- Update Data archive (romfs)
- Standalone data archive (romfs)
- DLC index archive (icon+romfs)
- DLC archive (romfs)
CCI[edit]
The native format for gamecard images is CCI and is a NCCH container format. CCI files are limited to containing 8 NCCH files, and can contain NCCH files for applications titles only.
NCCH configuration for CCI[edit]
NCCH | Required | Index |
---|---|---|
Executable image | YES | 0 |
e-Manual archive | NO | 1 |
DLP child CIA archive | NO | 2 |
Update Data archive | NO | 7 |
CIA[edit]
The native format for packaging NCCH files for install is CIA, which is also a NCCH container format. CIA files are limited to containing 65535 NCCH files and can be used to contain NCCH files for any title type. CIA files also contain signed data used by the 3DS for general title management and DRM. Installing custom CIA files on a 3DS which also uses eShop/SysUpdates is unwise as conflicts will likely occur.
NCCH configurations for CIA[edit]
Applications (Application/DlpChild/Demo/Patch/SystemApplication):
NCCH | Required | Index |
---|---|---|
Executable image | YES | 0 |
e-Manual archive | NO | 1 |
DLP child CIA archive | NO | 2 |
System Applet/Module:
NCCH | Required | Index |
---|---|---|
Executable image | YES | 0 |
System Data Archives:
NCCH | Required | Index |
---|---|---|
Data archive | YES | 0 |
DLC:
The number of DLC data archives in DLC varies for each DLC.
NCCH | Required | Index |
---|---|---|
DLC index archive | YES | 0 |
DLC data archive | YES | Varies |
Using Makerom[edit]
Command line[edit]
General Arguments
Argument | Acceptable values | Notes |
---|---|---|
-f | 'ncch'/'cxi'/'cfa'/'cci'/'cia' | Specify the output file format. 'ncch'/'cxi'/'cfa' has no affect, probably parsed without error for legacy support. |
-o | Valid file path. | Specify name/path for output file. Makerom will decided a name if this is not specified. |
-v | not required | Enables verbose output. |
RSF Arguments
Argument | Acceptable values | Notes |
---|---|---|
-rsf | Valid file path | Specify the path to Rom Specification File(RSF). See below for creating RSF. |
-D= | This is used to substitute where '$()' exists in the RSF files with ''. (Uppercase isn't a requirement) |
Crypto Arguments
Argument | Acceptable values | Notes |
---|---|---|
-target | 't'/'d'/'p' | Specify key-chain. This affects encryption, signing and '-desc' template availability. t=test, suitable for homebrew. d=devkit(incomplete), suitable for devkits. p=retail(unusable), suitable for signing retail software? |
-ckeyid | Any value between 0-255 (inclusive). | Overrides the default common key used to encrypt CIA title keys. |
-showkeys | none | Dumps loaded key-chain to stdout. |
NCCH Build Arguments
Argument | Acceptable values | Notes |
---|---|---|
-elf | Valid file path | Specify ELF. See below for creating ELF. |
-icon | Valid file path | Specify icon. |
-banner | Valid file path | Specify banner. |
-desc : | ='app'/'ecapp'/'demo'/'dlpchild'. ='kernel version minor'. | Use a template for exheader/accessdesc. These are hard-coded, so not all firmwares have a template. A value from 1-7 can be used in place of 'kernel version minor'. A template shouldn't be used if the title needs 'special' permissions, the RSF must be configured fully. |
-exefslogo | none | Include logo in ExeFS. Required for usage on <5.0 systems. |
Arguments useful for rebuilding a NCCH file:
3ds To Cia Converter Windows 10
Argument | Acceptable values | Notes |
---|---|---|
-code | Valid file path | Specify decompressed/plaintext exefs code binary. |
-exheader | Valid file path | Specify plaintext exheader binary. |
-logo | Valid file path | Specify logo. |
-plainrgn | Valid file path | Specify NCCH plain-region. |
-romfs | Valid file path | Specify an unencrypted RomFS binary. |
Cia 3ds Converter Download
CCI Arguments
Argument | Acceptable values | Notes |
---|---|---|
-content : | =Valid file path. =Any value between 0-7 (inclusive) | Include a built NCCH file in the CCI container. '-i' can be used instead of '-content'. |
-devcci | none | Build a debug CCI? |
-nomodtid | none | Don't modify the TitleIds of NCCH files included to match NCCH0 |
-alignwr | none | Align the offset for the Card2 writable region to the end of the last NCCH in the CCI. |
CIA Arguments
Argument | Acceptable values | Notes |
---|---|---|
-content :: | =Valid file path. =Any value between 0x0-0xFFFF (inclusive). =Any value between 0x0-0xFFFFFFFF (inclusive) | Include a built NCCH file in the CIA container. If isn't specified, it will be generated randomly. '-i' can be used instead of '-content'. |
-major | Any value between 0-63 (inclusive) | Specify the version major for the title. This cannot be used with '-dver'. |
-minor | Any value between 0-63 (inclusive) | Specify the version minor for the title. This cannot be used with '-dver'. |
-micro | Any value between 0-15 (inclusive) | Specify the version micro for the title. |
-dver | Any value between 0-4095 (inclusive) | Specify the or '-minor'. |
-dlc | none | Specify this flag when building a DLC CIA. |
-rand | none | Use a random title key to encrypt CIA content. |
Examples[edit]
3ds To Cia Online Converter
General examples:
Create CXI
Create CFA
Create CCI
Create CIA
Makerom supports building a NCCH file and including it automatically (as index 0) into a NCCH container:
Create CCI and CXI at the same time and include a CFA
Create CIA and CXI at the same time and include a CFA
Rebuilding CXI:
Creating RSF files[edit]
Inspired by Nintendo's format for their makerom, a yaml configuration file is required for creating NCCH files. CIA/CCI can be created without using a RSF file, but default settings will be used.
For CXI, RSF files can be used to specify permissions, and access control settings. Makerom can use default settings by use of the '-desc' option, which removes the requirement for specifying them in the RSF file.
Sample RSF to be used with '-desc': download (link broken)
Sample RSF to be used without '-desc': download
Creating ELF files[edit]
The latest devkitARM used in conjunction with ctrulib can create ELF files compatible with makerom.
ELF files that are created using the official SDK are also supported by makerom.
Compiling Source[edit]
For Windows a MinGW-W64/MSYS build setup is required.
3ds To Cia Converter Windows 10 64
For Linux, gcc/g++/make must be installed.
All additional libraries used by makerom (polarssl/libyaml) are included in the source, and are linked statically.
3ds to CIA converter this tool. It's extremely simple as well as does not use Python or.NET Structure or any other programs and also scripts, just my very own code in a solitary exe file.
I determined to take somewhat different technique to maintain points basic and also only usage ExHeader XORpads. They are 1MB each in dimension as well as several ROM documents supported during ‘ncchinfo.bin' creation, so you can make xorpads for a number of video games in one go. With version 4.0 I added ability to spot minimum required bit variation (FW Satire) as well as ‘RegionFree', which requires *. exefs_norm. xorpad's. ‘FW Spoof' feature checks FW variation game requires to run and only applied if initial value goes beyond gone into (2D02: FW8.0-8.1, 2E02: FW9.0-9.2, 3002: FW9.3, 3102: FW9.5, 3202: FW9.6-9.8).
Yoy can also red 3ds to CIA Converter – How To Convert 3ds To Cia
3ds To Cia Converter Windows 10 Iso
How To Use 3ds to CIA converter
1) Put your 3DS video games into ‘roms' folder and press ‘Produce ncchinfo.bin data' switch to develop ‘ncchinfo.bin' from 3DS ROMs.
3ds To Cia Converter Windows 10 Download
2) Make Use Of GodMode9 in addition to developed ‘ncchinfo.bin' to produce ExHeader XORpads, put it in origin of SD card, launch GodMode9 as well as comply with
‘ [0:] SDCARD– > nccginfo.bin– > NCCHinfo choices …– > Develop XORpads (SD output)'.
3) Put *. xorpad files you generated on 3DS from SD origin into ‘xorpads' folder, press ‘Transform 3DS ROM to CIA' switch, pick folder with *.3ds documents and await program to finish.
3ds Cia Converter Pc
With variation 5.0 of the program XORpads are no more called for if appropriate ‘boot9.bin' file spotted in the exact same folder.
To generate ‘boot9.bin' documents you require B9S hack mounted on your 3DS. Just hold (Start) + (Select) + (X) on boot and it will certainly be conserved to the/ boot9strap/ folder on your SD card.
Download
CIA to 3ds converter
you can also download cia file fromhere